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Zynga Connects the World Through Games.
February 7, 2020

On January 20th, Zynga’s studio leaders Timo Soininen (Small Giant Games), Eren Yanik (Gram Games), and Julian Widdows (NaturalMotion), took to the stage at the 7th Annual Pocket Gamer Connects London conference to talk about the process of mergers and acquisitions for the “Integrating an Acquisition into Your Business” panel. Steel Media COO Dave Bradley…

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February 6, 2020

Since launching in 2009, Words With Friends has become the world’s most popular mobile game with over 279M players challenging their friends, family members and strangers to lay down their letter tiles. Over the years, the games team has partnered with mega stars like actor Alec Bladwin and musician Garth Brooks, as well as non-profits…

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September 16, 2018

Why & How Words With Friends Is Adopting React Native
By John Bacon, Brian Liang, and Peter Turner on September 18, 2018
App and game developers who work on frequently updated products are often tasked with keeping up…

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September 6, 2018

In 2018, we’ll be celebrating our 9 year anniversary since launching Words With Friends on mobile…

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February 20, 2018

Parikshit Agnihotry and Leo Nishio Migrating primary data stores with no downtime, without losing data can be tricky and a lot could go wrong. One of the games at Zynga, recently completed such a project to migrate our primary data store to Couchbase from Membase, an older version of Couchbase server which is Memcached with…

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July 27, 2017

Andrew Heidgerken Running a live social game can be a lot like playing a game of Jenga; the more moves you make the higher the chance the whole thing may crash down. Earlier this year, noting an increase in user complaints, we realized that the web game I work was threatening to collapse. Years ago,…

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July 5, 2017

(AWS Global Infrastructure)
Zynga games have a wide global audience. Our main servers…

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