AVAILABLE POSITIONS Architect (Backend)
Hit It Rich! is looking for talented Architect level software engineer to join our growing team! Are you ready to put your code into the next generation of games that will be played instantly by millions?
As an Architect level Engineer you'll develop and architect critical game components and systems that directly relate to the success of our games. We are committed to providing an exciting and challenging career, centered around developing high quality mechanics that scale! Come join us and make games for a living. We are having a ball!
Candidates will be developing primarily in a PHP based technology stack. Engineers work together with team members and jointly own the success of their features throughout the entire development pipeline. Stages include Design -> Architecture -> Development -> Testing -> Production Ramp -> liveops. You will be joining a high quality team of talented individuals that are all committed to success.
Additional responsibilities include:
- Develop, innovate & integrate new technologies and tools (working with content teams).
- Optimize code & memory for high performance on multiple platforms.
- Simulate and test code and algorithms to ensure stability within a global game economy.
- Scope out tasks and systems, looking for future improvements.
- Mentor other engineers in core language and technology struggles.
You will be addressing critical issues on one of Zynga’s biggest game titles. You must be able to write coherent, organized code and be comfortable working on a complicated code-base with high levels of abstraction.
- BS, MS or PhD in Computer Science or related technical discipline (or equivalent).
- 7+ years industry experience as a Software Developer.
- Strong Object Oriented design and architecture skills.
- A solid foundation in computer science, with strong competencies in data structures, algorithms and software design.
- Desire to develop games / prior game development game experience a plus.
- Some experience in Live Ops Situations
- Excellent communication skills – particularly the ability to discuss timelines, design concerns, work with distributed teams, and provide helpful feedback to team members.
- Experience with common workflow tools like source control (GIT), bug tracking (JIRA), etc.
- The following skills are considered strong plusses but are not required:
- Experience shipping and/or working on live game titles.
- Experience using Unity and C#.
- Experience using restful APIs
- Facebook and other related 3rd party SDK experience.
- Experience with Amazon AWS and related technologies
**remote work from an alternate location could be considered**
HIRING UPDATE: The safety of our candidates and team members is our top priority. During the COVID-19 pandemic, our workforce transitioned to working from home, with all interviewing and onboarding being conducted virtually until further notice.
We are an equal opportunity employer and we are committed to building a diverse and talented workforce. We do not discriminate on the basis of race, sex, religion, color, national origin, gender, gender identity, sexual orientation, age, marital status, veteran status, medical condition, disability, or any other class or characteristic protected by applicable law. We welcome job-seekers, players, employees, and partners from all backgrounds to join us!
We will consider all qualified job-seekers with criminal histories in a manner consistent with applicable law.
We are committed to providing reasonable accommodations to qualified individuals with physical or mental disabilities in order to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us at AccommodationRequest@zynga.com to request an accommodation associated with your application for an open position.
Careers Category: Engineering
Careers location: Austin, TX, Chicago, IL, Remote, US, Remote, Canada, Toronto, Canada
Requisition ID: P209857
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